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Children playing Kho Kho in rural IndiaFirst playedCharacteristicsContactpermittedTeam members12 players per side, 9 in the field and 3 extraKho kho is a popular and ancient game invented in. It is played by teams of 12 nominated players out of fifteen, of which nine enter the field who sit on their knees (chasing team), and 3 extra (defending team) who try to avoid being touched by members of the opposing team. It is one of the two most popular traditional in the, the other being. Apart from the Indian subcontinent, it is also played by the.Kho-kho is a traditional Indian sport, a form of tag, that is one of the oldest forms of outdoor sport, dating back to prehistoric India. It is played most often by school children in India and is a competitive game. This article appears to contradict the article. Please see discussion on the linked.
( December 2017) History The origin of Kho-Kho is very difficult to trace, but many historians believe that it is a modified form of 'Run Chase', which in its simplest form involves chasing and touching a person. Originating in Maharashtra, Kho-Kho in ancient times was played on 'raths' or chariots and was known as Rathera.The present appearance of the game was an adoption from the time of World War I in 1914. But at that time, there were neither any dimensions of the playground nor the poles which demarcate the central line. The time factor was also missing.The Deccan Gymkhana club of Pune, Maharashtra so named and baptized by the great Indian leader Lokmanya Tilak & Bhai Narorkar drafted the first-ever rules and regulations which symbolized the metamorphosis of the game soon to follow. This initial stage marked the limitation of the playground and yet sadly lacked the poles demarking the central line in the field. Instead, less experienced players were posted squatting at the ends of the latter and chasers ran around them to return to the midfield.But, even then the game caught the imagination of the experts in the field.
The experts took no time to realize that the game demands the highest degree of quick and brisk movements, very high grade of nerve reflexes and tremendous stamina which are characteristic of a supreme athlete. The game requires all motor qualities alike speed, endurance, flexibility, agility, strength and neuromuscular coordination. As per merit, it is appreciated by press, media and spectators.The game with its fast pace, so fascinated the spectators that the Governor of Bombay Presidency H.E. Lord Willingdon also admired the merits and potentials of the game. The years 1923-24 saw the foundation of the Inter School Sports Organization, and Kho Kho was introduced to develop at the grassroots and consequently popularize the sport.
The move certainly showed the results and the game of Kho Kho mainly owes it to the efforts taken by the Deccan Gymkhana and Hind Vijay Gymkhana.In the year 1938, Kho Kho moved one step forward when Akhil Maharashtra Sharirik Shikshan Mandal organized zonal sports at Akola which attracted tremendous response from the budding enthusiasts as well as organizers. The team size was restricted to 9 players per team and sport was played without the poles. At the beginning of the match, players used to take 3 rounds of the court from post to post and then started the match. This needed yet another few reforms which were adopted in 1943 as well as 1945.Kho kho was exhibited in Sweden and Denmark in the year 1949 but it didn’t leave any effect on the spectators (foreigner). After coming back in 1949, the poles were featured in the game.
Kho Kho New Rules 2018
Also, the 3 rounds at the beginning of the game were reduced to one round from pole to pole. In 1951, even the one round was eliminated. In the year 1955, Akhil Bharatiya Kho Kho Mandal was established and the first ever All India Kho Kho Championship was organized at Vijay Wada, Andhra Pradesh in 1959-60 under the auspices of Kho Kho Federation of India.
The years 1960-61 featured Women’s Championship for the first time in Kohlapur, Maharashtra.Individual prizes were introduced in the year 1963. Vishwanath Mayekar won the first Man of the Tournament named 'Ekalavya Award'. The Woman of the Tournament 'Rani Laxmibai Award' was claimed by Usha Anantham of Mysore.The years 1969-1970 featured the Junior age group competitions at Hyderabad, Andhra Pradesh. Youth under 18 Years and Boys under 16 Years of age were two new categories introduced where the best youth player of the tournament was honoured by 'Abhimanyu Award'.
Junior Girls under 16 Years tournament was held in 1974 at Dewas, Madhya Pradesh, where two more categories Sub-Junior Boys under 14 Years and Girls under 12 Years also commenced. The best Sub-Juniors Boy & Girls was awarded 'Bharat Award' and 'Veer Bala Award' respectively. In 1970, Arjuna Award was awarded to Shri Sudhir Parab from Gujarat.In the year 1982, Kho Kho Federation of India organized Men’s and Women’s Yearly Championship as Federation Cup. Kho Kho was featured in the Asian Games, 1982 for the first time in New Delhi. It was appreciated by Asian countries. After looking at its grand success Sports Authority of India and Ministry of Youth Affairs and Sports, Govt.
Of India deputed their coaches all over the country to develop the sport of Kho Kho scientifically at grass root level.Looking back at its success, it was one of the main featured during 12th South Asian Games, 2016 held at Guwahati, Assam from 5 to 9 February 2016. It happened just because of the sincere efforts of Shri Rajeev Mehta, President, KKFI & Secretary General, IOA. The participating countries were Sri Lanka, Bangladesh, Pakistan, Nepal and host country India.
This tournament was well organized under the leadership of Shri. Tyagi, Competition Director (Kho Kho). All the Asian countries appreciated and ensured of introducing the sport in their respective countries. 1st Asian Championship took place at Calcutta, West Bengal in 1996 followed by the 2nd Asian Championship in the year 2000 at Dhaka, Bangladesh.
The 3rd Asian Championship was held in the month of April 2016 at Indore, Madhya Pradesh. The participating countries were Sri Lanka, Bangladesh, Pakistan, Nepal, Korea and host country India. The test series was played between India and England in January–February, 2017 at different venues in India namely Mumbai, Rajasthan and New Delhi.In 1999, The Asian Kho Kho Federation was established during the 3rd edition of the. Member countries included,. The 1st Asian Championship was held at in 1996 and the second championship at., were participants of this championship.Rule A match consists of two with each inning consisting of chasing and running turns of 9 minutes each. One team sits on their knees in the middle of the court, 8 in a row, with adjacent members facing opposite directions. The runners play in the field, three at a time and the team that takes the shortest time to touch all the opponents in the field, wins.
There is a pole on each end of the field and the runner is allowed to go between two sitting players, but the chaser is not allowed to turn back while running or go between the players i.e. The chaser must run in the same direction unless he chooses to touch either end pole and run in the opposite direction. He may cross over to the other side when he is reversing directions by going around the pole.1. The runner or the chaser is decided by toss.2. A match consists of two innings of chasing and defending turns, which is each of 9 minutes.3.
The captain of chasing side may end the turn before allotted time.4. The side that scores more wins a match.5.
When a defender is out, he should enter the sitting box from the lobby.6. Incomplete match for unavoidable reasons should be played in the same session with the same players and officials. The score of the completed turn should be counted. For incomplete turn, the match will start afresh.
The entire match should be replayed from thebeginning if the incomplete match is not played in the same session.Specifications A Kho kho playing field is rectangular. It is 27 by 16 metres (89 ft × 52 ft) in length nio. In the middle of these two rectangles, there are two wooden poles. The central lane's dimensions are 24 m x 30 cm. There are eight cross lanes which lie across the central lane, whose dimensions are 16 m x 35 cm. It makes the small rectangles and each of them are 16 m x 2.3 m (the two rectangles of near by the wooden poles are 2.55 m wide), at to the central lane and divided equally into two parts of 7.85 m (25.8 ft) each by the central lane.
At the end of the central lane, the free zone tangent to the post-line, two smooth wooden posts are fixed, 120 cm - 125 cm high from the ground, and their circumference is 28.25 - 31.4 cms. The equipment used in Kho kho are poles/post, strings, metallic measuring tape, lime powder, wire nails, two watches, types of rings having inner circumference of 28.25 and 31.4 cms, score shots (like a whistle, for instance), and equipment to record the results. However, for unofficial games, only lime powder (or any substitute) may be used as long as the cross lanes, centre lane and field boundaries are clearly distinguished.
The strings, as well as the rings, are for the sole purpose of properly demarcating the same.Dismissal There are usually two standing on the opposite sides of the rectangular field. Both carry a and each of them is responsible for giving a decision on their opposite side of the field (because they can watch the game play in front of them more clearly than when it is on their same side).References.
In kho kho, two teams of 12 players each compete against each other. The teams take turns being the chasing and defending teams and the goal of the game is for your team to tag all the players on the opposing team in the shortest time.
The game is played on a rectangular field traditionally sized at 27 meters by 15 meters (about 90 by 50 feet) with two wooden poles positioned at the center point of each end line. If you don't have access to an official kho kho court, you can make your own by using poles or sticks that come to shoulder height and chalk or cones to mark out the perimeter of the field. A kho kho match consists of two innings, with each inning containing turns of chasing and running for seven minutes each for both teams. A five minute rest period is provided in between innings and two minutes of rest in between half innings, when the teams alternate between chasing and defense. Eight of the 12 chasing team members kneel in a row down the middle of the court, length-wise, alternating in which direction they face. A ninth player on the chasing team, which is referred as the chaser, stands beside one of the wooden poles that are positioned on opposite sides of the field. The chaser is the player who will pursue and attempt to tag the players on the opposing team.
The chaser is allowed to run only in the direction that they are facing and in one direction through the center line where his eight teammates are positioned. They cannot stop and run in the opposite direction or cut across the line of teammates. Once the game has begun, the chaser is able to switch positions with seated teammates by touching them on the back and yelling 'kho.' The tagged teammate then becomes the chaser and can pursue the dodgers or switch positions with another teammate. Once the batch of three dodgers is tagged, the defenders send another batch of three out onto the field. They must do so before an active chaser provides a “kho,” or touches a teammate to become the new chaser.
Remaining dodgers on the defending team at the end of the first inning are then able to be dodgers in the second inning. The game continues for two innings or until a team is able to tag all of their opponents.